rogue="Rogue_Assassination_T18H"
level=100
race=blood_elf
role=attack
position=back
talents=3000032
glyphs=vendetta/energy/disappearance
spec=assassination

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=greater_draenic_agility_flask
actions.precombat+=/food,type=sleeper_sushi
actions.precombat+=/apply_poison,lethal=deadly
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/potion,name=draenic_agility
actions.precombat+=/stealth
actions.precombat+=/marked_for_death
actions.precombat+=/slice_and_dice,if=talent.marked_for_death.enabled

# Executed every time the actor is available.

actions=potion,name=draenic_agility,if=buff.bloodlust.react|target.time_to_die<40|debuff.vendetta.up
actions+=/kick
actions+=/preparation,if=!buff.vanish.up&cooldown.vanish.remains>60&time>10
actions+=/blood_fury
actions+=/berserking
actions+=/arcane_torrent,if=energy<60
actions+=/vanish,if=time>10&energy>13&!buff.stealth.up&buff.blindside.down&energy.time_to_max>gcd*2&((combo_points+anticipation_charges<8)|(!talent.anticipation.enabled&combo_points<=1))
actions+=/mutilate,if=buff.stealth.up|buff.vanish.up
actions+=/rupture,if=((combo_points>=4&!talent.anticipation.enabled)|combo_points=5)&ticks_remain<3
actions+=/rupture,cycle_targets=1,if=spell_targets.fan_of_knives>1&!ticking&combo_points=5
actions+=/marked_for_death,if=combo_points=0
actions+=/shadow_reflection,if=combo_points>4|target.time_to_die<=20
actions+=/vendetta,if=buff.shadow_reflection.up|!talent.shadow_reflection.enabled|target.time_to_die<=20|(target.time_to_die<=30&glyph.vendetta.enabled)
actions+=/rupture,cycle_targets=1,if=combo_points=5&remains<=duration*0.3&spell_targets.fan_of_knives>1
actions+=/call_action_list,name=finishers,if=combo_points=5&((!cooldown.death_from_above.remains&talent.death_from_above.enabled)|buff.envenom.down|!talent.anticipation.enabled|anticipation_charges+combo_points>=6)
actions+=/call_action_list,name=finishers,if=dot.rupture.remains<2
actions+=/call_action_list,name=generators

actions.finishers=rupture,cycle_targets=1,if=(remains<2|(combo_points=5&remains<=(duration*0.3)))
actions.finishers+=/pool_resource,for_next=1
actions.finishers+=/death_from_above,if=(cooldown.vendetta.remains>10|debuff.vendetta.up|target.time_to_die<=25)
actions.finishers+=/envenom,cycle_targets=1,if=dot.deadly_poison_dot.remains<4&target.health.pct<=35&(energy+energy.regen*cooldown.vendetta.remains>=105&(buff.envenom.remains<=1.8|energy>45))|buff.bloodlust.up|debuff.vendetta.up
actions.finishers+=/envenom,cycle_targets=1,if=dot.deadly_poison_dot.remains<4&target.health.pct>35&(energy+energy.regen*cooldown.vendetta.remains>=105&(buff.envenom.remains<=1.8|energy>55))|buff.bloodlust.up|debuff.vendetta.up
actions.finishers+=/envenom,if=target.health.pct<=35&(energy+energy.regen*cooldown.vendetta.remains>=105&(buff.envenom.remains<=1.8|energy>45))|buff.bloodlust.up|debuff.vendetta.up
actions.finishers+=/envenom,if=target.health.pct>35&(energy+energy.regen*cooldown.vendetta.remains>=105&(buff.envenom.remains<=1.8|energy>55))|buff.bloodlust.up|debuff.vendetta.up

actions.generators=dispatch,cycle_targets=1,if=dot.deadly_poison_dot.remains<4&talent.anticipation.enabled&((anticipation_charges<4&set_bonus.tier18_4pc=0)|(anticipation_charges<2&set_bonus.tier18_4pc=1))
actions.generators+=/dispatch,cycle_targets=1,if=dot.deadly_poison_dot.remains<4&!talent.anticipation.enabled&combo_points<5&set_bonus.tier18_4pc=0
actions.generators+=/dispatch,cycle_targets=1,if=dot.deadly_poison_dot.remains<4&!talent.anticipation.enabled&set_bonus.tier18_4pc=1&(combo_points<2|target.health.pct<35)
actions.generators+=/dispatch,if=talent.anticipation.enabled&((anticipation_charges<4&set_bonus.tier18_4pc=0)|(anticipation_charges<2&set_bonus.tier18_4pc=1))
actions.generators+=/dispatch,if=!talent.anticipation.enabled&combo_points<5&set_bonus.tier18_4pc=0
actions.generators+=/dispatch,if=!talent.anticipation.enabled&set_bonus.tier18_4pc=1&(combo_points<2|target.health.pct<35)
actions.generators+=/mutilate,cycle_targets=1,if=dot.deadly_poison_dot.remains<4&target.health.pct>35&(combo_points<5|(talent.anticipation.enabled&anticipation_charges<3))
actions.generators+=/mutilate,if=target.health.pct>35&(combo_points<5|(talent.anticipation.enabled&anticipation_charges<3))
actions.generators+=/preparation,if=(cooldown.vanish.remains>50|!glyph.disappearance.enabled&cooldown.vanish.remains>110)&buff.vanish.down&buff.stealth.down

head=felblade_hood,id=124263,bonus_id=566
neck=choker_of_the_great_betrayer,id=124210,bonus_id=566,enchant_id=5319
shoulders=felblade_spaulders,id=124274,bonus_id=566
back=cloak_of_tangible_dread,id=124135,bonus_id=566,enchant_id=5312
chest=felblade_chestguard,id=124248,bonus_id=566
wrists=manacles_of_the_multitudes,id=124280,bonus_id=566
hands=felfinger_runegloves,id=124254,bonus_id=566
waist=waistwrap_of_banishment,id=124276,bonus_id=566
legs=felblade_leggings,id=124269,bonus_id=566
feet=toxicologists_treated_boots,id=124250,bonus_id=566
finger1=spellbound_runic_band_of_unrelenting_slaughter,id=118307,enchant_id=5326
finger2=portal_key_signet,id=124189,bonus_id=566,enchant_id=5326
trinket1=bleeding_hollow_toxin_vessel,id=124520,bonus_id=566
trinket2=soul_capacitor,id=124225,bonus_id=566
main_hand=fang_of_the_pit,id=124367,bonus_id=566,enchant_id=5384
off_hand=fang_of_the_pit,id=124367,bonus_id=566,enchant_id=5384

# Gear Summary
# gear_ilvl=714.38
# gear_agility=3961
# gear_stamina=5290
# gear_crit_rating=950
# gear_haste_rating=760
# gear_mastery_rating=1765
# gear_multistrike_rating=1222
# gear_versatility_rating=266
# gear_armor=1265
# set_bonus=tier18_2pc=1
# set_bonus=tier18_4pc=1
